Allow upgrade from shuttleport to docking bay to allow player ships to land there
Hire convoys to deliver commodities to player cities, they can contract out to speeder trucks or skiffs
Deliver raw materials to residents of player cities
Use speeders or shuttle craft to hop around. Shuttles quicker and safer but lots more expensive. Only used if they have shuttle port (automated service). Deliverer must pay maintenance of shuttles.
Residents get cutbacks on goods to keep their economy afloat. Mayors can lay tariffs in transactions with imported goods.
Power generators for each city? Small required for outpost. Several large required for Metropolis.
Having trainer building lowers cost of training.
Market building provides bonus on sales to vendors and allows local investment in galactic corporations without having to go to town. If you’re working for one, you still have to go to a city to complete missions (courier, duty missions, corporate espionage, etc.).
Refineries boost production of player crafting stations within a city.
Air defense for bases and cities if Air Strikes are added to game.
Master Merchants should get increased pay for delivery missions. Can pay hirelings to transport goods. These are attackable by enemy players. Pay for company with better ships who can jump right to the station so they don’t have to cross dangerous territory.
Without police or troops, low-level thugs will appear in your city at night. Shoot-outs between Hutt and Valarian factions.
Need a better map. Tells where cities are and what kind they are.
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