Major boost to Imperial Crackdown: Make all contraband a severe risk to carry unless certain precautions are taken
The Rebellion should be in hiding along the same scale that Jedi should be
Much cheaper faction perks than the Rebellion has to pay (Imperial War Machine)
Imperial Recruiter acquired single use Schematics for superior versions of existing weapons (i.e. An Imperial T-21 does more damage than a standard T-21)
More AT-STs and AT-ATs patrolling at times, taken away and brought back by barges and such. However, allow means to slip past them if you take precautions: fake IDs and papers, disguises, decoys, etc.
Make Imperials more dangerous, but not by killings
Troops landing outside of town.
Parade of force by local military
Imperial Recruiter acquired single use Schematics for superior versions of existing Armor
Combat
BRING THE BATTLEFIELDS BACK!!!!
General Desire for Brute Force feeling of combat (positive mods for being grouped?)
The Empire is weak alone (negative mods when alone?)
Ability to call in TIE Bomber strikes dealing AoE damage over a radius
Spend faction for a temporary use of an AT-AT (single use item?)
High Ranking Imperials should be able to have a “Bomberstrike” like ability that calls in a squad of Stormtroopers
Vehicular and Mounted Combat
Destructible Walls
Bases that stand for a certain threshold of time begin to see NPC activity in terms of Rebel Commandos spawning to attack the base, and increased Rebel X-Wing spawns in space
PvP
BRING THE BATTLEFIELDS BACK!!!!
An IRS: Imperial Ranking System patterned after the FRS
Ability to call in an npc operated contraband scan on opposing factioned Special Forces
Ability acquired through rank to conduct contraband scans yourself on Special Forces of the opposing faction
PvP Terminals, where a Special Forces can register, and receive an email when a PvP Base is under attack
Planetary Control Meta-Game
Turrets, AT-STs, AT-ATs, and AT-PTs patrolling the perimeters of NPC Cities under Imperial Control
Star Destroyers one can land their TIE in and walk around on: they only spawn in space surround planets under Planetary Control ( >>> See Imperial Blockades)
Imperial Blockades: Ability to block travel by Space or Shuttle system to Combatant and Special Forces Rebels
NPC Purveyors of Imperial Propoganda (PCMG Cities)
Imperial City Halls, and Politician place-able spawn points, Imperial npcs
Imperial Starship Terminals/Spaceport
Imperial Shuttleports that have Lamda taxis instead of current model
AT-ST repair facility (City Item)
Increased Imperial visibility in every npc city possible (The Empire is everywhere!)
Rank Badges displayed on Imperial clothing
Easily acquired Imperial Banners
Increased measures of general Imperial xenophobia Increased deployment of iconic Stars art objects [[[ imperial starports with TIE bombers and TIE advanced parked outside ]]]
Access to more areas that only Imperials aligned can enter
Make it feel like the Empire is the LAW and Order
Punishment for not being in Imperial clothing/armor if in Combatant or Special Forces mode. On Leave can wear anything.
Move Vader and the Emperor to a major Fortress or a Star Destroyer
Imperial Thempark Re-Vamp
Optional Responsibilities (Guard Duty)
Obligatory missions to maintain rank
Make rank matter (AT-ST requires a certain rank threshold before it can be called)
Rank Based Ability to call in single use Shuttle transports
More Imperial Music files (keyed up to play by Droids?)
/Attention: Lets you stand at attention rather then being all fidgety
Colonels are occasionally called before Emperor/Vader, to be rank demoted if the summons is refused
Display any rank already earned
Completed suits of Stormtrooper armor being worn gives the option to display a “TK-421” style name
Provide a method to earn medals
NPC Behaviors
NPC Stormtroopers salute all Imperial Special Forces
Imperial NPCs under attack call in for backup, which should be near at hand
More Stormtroopers harassing NPC civilians when you walk through town
More mounted NPCs on patrol… speeders and dewbacks
NPC Purveyors of Imperial Propoganda (PCMG Cities)
Other Ideas and Notes:
You can be arrested and sent to the detention center. But you are immediately released after a quick cutscene or wipe. You receive a message from your benefactor. The Regional faction leader will explain that they sliced your record so the authorities wouldn’t see you were a criminal. Unfortuantely your leaders (or employers if Corporation) are not pleased, having to bail you out like that will cost you some faction points and some money for their trouble. Don’t get arrested!
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